The system is based on a cinema located in Schwaebisch Gmuend. The selection meets the real requirements. In a preliminary talk with the cinema operator, we received the information that the staff changes frequently. For that reason, training must be simple.
A freely operable system, with partly guided procedures, was our solution. If you are within the three main applications, you can always change flexibly to add or correct something. You can also find important controls for all three categories in each screen. In less common use cases, such as issuing a voucher, accesses are managed by a guided system. This reduces the error rate for untrained staff.
The various menu items allow fast reservation operations.
The range of products, sold by the cinema, are listed here.
With the split button, one can select individual items and pay separately from the total payment. The current split amount is displayed in yellow.
We opted for a dark UI to spare the eyes of the employees in the dimly lit lobby. Furthermore, we often rely on an icon font combination to ensure and support fast workflows.
It shows how the interaction with the programm looks like.
One part of the task, was to find a customer. We found one at a cinema. We had frequently contact and we were able to readjust things based on real world feedback. This is something, which is not always the case within a study project.
Elizabeth Strass
Fabian Schadt
Janis Wäder
Philipp Henzler
Illustator, Adobe Premiere, Adobe XD
Throughout the course of the project, I mainly occupied myself with the construction, the structure related to the UI, the click paths and the route guidance.